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Rhovanion Sports League |
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Mirkwood Foresters | 4 | 0 | 2 | 2.0 |
Card draw simulator |
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frozen 210
This is the first deck in my mostly thematic fellowship for taking on the Ered Mithrin cycle. This deck's power is questing, card draw, and location control, with some slight combat assistance.
I wanted to incorporate new archetypes, so for this deck I picked woodsmen. It's not a large set of cards, so I sprinkled in some Lorien elves since it seemed appropriate, and also Gandalf because I love using him.
Mulligan here for Nenya, and having any of Gandalf's gear is a bonus. There are enough location attachments in this deck (12) that you should be guaranteed at least one as well.
Early game you will want to build up Gandalf, as well as trying to get Haldan action advantage.
Primary goal of the deck is to load up the fellowship with cards and the active location with attachments to drop a discounted Mirkwood Hunter, which you should never have to pay more than 2 for, or a beefy Forest Road Traveler.
Remember that Elf-stone and Ancient Mathom only benefit the first player, so try to time when to attach them, usually I try to let the other deck draw with Mathom since Haldan's ability gives us free draw already.
On the side board is some healing, which this fellowship really needs, but I haven't played enough games to find a good place for them. Open to suggestions on what cards I can get rid of (pretty sure 1x Shadowfax is a good start, I never know how many of Gandalf's toys to include).