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Beorn 14084
I can't remember that last time I built a deck with more than 50 cards, and this deck is a departure from my typical style in more than just that regard. Between arguably the three best Lore card draw events (Runes, Knowledge and Dream) and the laughably overpowered Legacy of Durin, this deck should have no problem drawing through the extra 10 cards. As far as what to do with all of those cards, the 27 dwarf allies provide a clear and concise answer.
Dwarven swarm is nothing new, but there are two wrinkles here that should make this deck tremendously powerful against the right scenarios. First of all, Galadriel's passive ability has amazing synergy with Dain as it allows Dwarf allies to both quest and attack the round that they enter play. In particular she works well with the Dwarven Sellsword, allowing you to quest and attack for 3 from turn one, even if you don't plan on paying this greedy Dwarf at the end of the round. Her ring is less critical here, with Dwarves carrying most of the questing load, though the Lore icon it provides does help with resource smoothing (we don't have nearly as many Spirit cards as Lore). In any case, her threat reduction and yet more card draw can help get the ally engine online while slightly offsetting all of the the Doomed cards.
The one other secret weapon in this deck is Aragorn with Sword that was Broken. For such a critical card it would seem logical to include 3 copies, and it is understandable if players want to sideboard in a third copy. However, this deck should have no problems tracking down Aragorn's famous heirloom and with it attached your Dwarven army is transformed into a massive questing force. The 10 extra cards allowed me to include quite a few fun little combos to help smooth the ally ramp - Mirror of Galadriel and Silver Harp being just one example. Zigil Miner and Imladris Stargazer compliment the lone copy of Steward (not entirely necessary here). Between Legacy of Numenor (fantastic in any deck with Lore Aragorn), We Are Not Idle, and Hidden Cache we have plenty of resource acceleration - an essential pair with card draw for quickly mustering our army.
After treacheries and all of the Doomed cards have raised our threat to untenable levels, Strider is here to return us to our starting threat, essentially resetting the game clock. Like any tri-sphere deck, this can take a few rounds to get ramped, but Dwarves really are absurd once they get rolling. A Test of Will, Armored Destrier and Dunedain Remedy are included in the sideboard to handle quest-specific issues. I am curious to hear any feedback on this deck.
11 comments |
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Sep 29, 2016 |
Sep 29, 2016I agree about A Very Good Tale being overkill, I through it in the sideboard to at least acknowledge that it was a consideration. While I love Herald of AnĂ³rien, I wanted to stick with Dwarves for this deck (Imladris being the only exception because she is so potent with Zigil) to maximize the effectiveness of Dain. In any case, Herald is pretty great with Lore Aragorn, so I can see your point. |
Sep 29, 2016I agree about A Very Good Tale being overkill, I threw it in the sideboard to at least acknowledge that it was a consideration. While I love Herald of AnĂ³rien, I wanted to stick with Dwarves for this deck (Imladris being the only exception because she is so potent with Zigil) to maximize the effectiveness of Dain. Herald works so well with Lore Aragorn, so you make a good argument. |
Sep 29, 2016I guess I didn't notice your sideboard...sorry that my comment devolved into "I agree with your choices" haha. How about this hard hitting idea: Swap your Harp for Will of the West to get more amazing Dwarves running around. |
Sep 29, 2016Sigh. Not my day. You already have it in there. You, sir, are a genius. |
Oct 01, 2016for a touch more thematic, and because I try to avoid including Steward as much as possible, you could change Steward for Narvi`s belt |
Oct 02, 2016That is a great suggestion. In my latest iteration of this deck I've replaced Steward with Narvi's Belt. I also added 3x Seeing-stone (to ensure I find the Doomed cards early), 3x Captain's Wisdom (more resource acceleration for Dain and Galadriel) and 1x Keys of Orthanc (not thematic, but it works well with all of the Doomed cards). |
Oct 03, 2016Not bad for a bear! |
Oct 03, 2016As a former Model UN delegate, I approve this title. |
Jul 28, 2022Dain Ironfoot and Galadriel is probably the single best hero combination to justify the Dwarven Sellsword inclusion. |
May 20, 2023May I suggest you add Hardy Leadership? |
Very Good Tale might be overkill, but it also might work. Herald of Anorien is another I like in Swarmy decks, but dwarves seem like another home might be more natural (I love him in my Doomed Ent deck though)