Silvan Woodland Warfare - Celeborn, Galadriel and Thranduil

Questlogs using this decklist
The Watcher in the Water - 2 Players - 2024-02-20
Fellowships using this decklist
Fellowship Version Three: Electric Chickadee
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None. Self-made deck here.
Inspiration for
Silvan Woodland Warfare - Celeborn, Galadriel and Thranduil 0 0 0 1.0
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Psychorocka 520

My latest Silvan deck with a strong focus on allies and bouncing them in and out of play as much as possible via the various events, Thranduil's ability, O Lorien!s cost reduction and The Elvenking.

Can be paired with either of these two decks:

https://ringsdb.com/decklist/view/44953/thewhitecouncil-elrondgandalfandglorfindel-3.0

https://ringsdb.com/decklist/view/44954/forththethreehunters-aragorngimliandlegolas-4.0

It was however built specifically to have a separate deck to Play Frodo's Path in a Nightmare Saga Campaign for thematic purposes so that the original two decks used up until The Breaking of the Fellowship become decks that follow Aragorn's path while this one Solos Frodo's Path.

I do intend to pair it with both other decks separately to play other various quests outside of the Saga Campaign however and I think it will pair better with the Three Hunters deck that can play various attachments to boost Celeborn and Thranduil's defense and can take on a combat role while this deck fulfills more of a questing role. In quests that are light on combat and highly willpower/questing power oriented however perhaps this deck and The White Council will make a strong team.

This deck focuses on bouncing allies in and out of play as much as possible to:

-Provide readying every round to Thranduil allowing him to potentially defend against multiple attacks

-Provide the stat boost from Celeborn as much as possible to allies multiple times.

-Allow allies to quest without exhausting as much as possible via Galadriel's ability

-Trigger the allies enter play abilities as much as possible and whenever needed

Almost every Silvan ally has an enter play ability with certain abilities being highly beneficial such as being capable of fetching you event cards, returning your topmost card in your discard back to your deck (favourite targets are The Tree People, A Test of Will, Feigned Voices and Host of the Galadhrim or any events really), being able to defend without exhausting, providing a strong healing effect etc.

You can create some pretty nice engines with The Elvenking:

-Bouncing a Weaver in and out of play every time you play an event constantly shuffling them back into your deck for more or less infinite uses.

-Bouncing a Naith Guide in and out of play to allow a hero to quest without exhausting more or less indefinitely.

-Bouncing Galion in and out of play every round and playing him for free but still getting his enter play ability every turn, getting a completely free ready for Thranduil every turn or providing a target for any of the events that will be free to put back in play next turn. Galion is seriously a superstar in this deck.

Daeron's Runes and Protector of Lorien allow you to discard the multiples of O Lorien, Nenya and The Elvenking for card draw or for a boost to Celeborn or Thranduil's or .

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