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ArchangelCJ 1
"In the Wide World, the Wood-elves lingered in the twilight of our Sun and Moon... and they wandered in the great forests that grew tall in lands that are now lost." -- The Hobbit
The Wood-elves are a reclusive people, preferring to ambush their enemies rather than meet them head-on. To play this deck, you will want to focus on situational efficiency and graceful adaptation.
The deck is built around a number of Silvan allies with specific one-time abilities usually focused on when they enter play such as Naith Guide and Galadhrim Minstrel. These are then combined with effects that allow you to return an ally to your hand.
Try to identify the character with abilities that will be the most helpful given the circumstances of the game and then use a return-to-hand effect from an event (such as The Tree People) to get an extra use of the ability. When you are set up with a handful of Silvan allies in play, aim to use Host of Galadhrim for a powerful and potentially game-winning turn.
Because this deck uses three spheres ( ), balancing your resources may be a little more challenging than with other decks. The Nenya attachment can be used to add the Lore icon to Galadriel, which should help mitigate this challenge.
Many of the ally cards in this deck (such as Galadriel's Handmaiden) also have low hit point values so take care to protect your board from effects that can damage multiple characters at once.
Some abilities may be more useful later in the game. If you draw an ally like Orophin, consider holding on to him until there is a good target in your discard pile for his return-to-hand effect.