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Gondor Mono Tactics for Multiplayer | 0 | 1 | 3 | 1.0 |
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Gondor Mono Tactics for Multiplayer | 1 | 2 | 0 | 3.0 |
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Rouxxor 1860
This is a deck tactics based on allies. Tactics have really great weapon/armor and event for fight but aren't well known for they allies. Some are great but always cost a lot of resources. There is not cheaper great stats great ability ally like quickbeam, Arwen Undomiel, Ceorl, Bilbo, warden of healing or henamarth.
But we have now really good heroes to get way to put easily our allies in play, even if they are very expensive. So we have a lot of good tactics allies that can do everything (quest, prevent damages, defend, attack).
My decks are usually posted after a lot of tests. They are often already optimized. This one is a recent creation and I still have a lot of work to do on it. I need advice to build it the most efficient way possible.
Not exactly. It is a feint with a shadow effect, a feint that can't be payed with Mablung resources (the one you gain in encounter phase that can only pay for event). It will never survive in the nightmare scenario that we play.
Once again Horn of Gondor deceive me. For the last time. You spend 1 resources and gain 1 only every two turns (in average). I leave it in sideboard, for the case we play with a deck who usually trash-block (like Rohan with Eomund/gameling)