We finally get tactics heroes who are not only useful for they ranged, sentinel or attack/defend ability. I make a line-up of mono tactics who is able to get resources and who use them to bring many allies in play, enjoying their entering play abilities.
It was only a coincidence that all the heroes was Gondor since I only was looking for they abilities. We almost only have warrior allies but this is more logical since we select allies that fit well Imrahil requirement: warrior (common), gondor (a little bit less common, generally also gondor anyway) or noble (rare among allies, and potentially already warrior).
We try to play one ally each turn by Hirgon ability, and we almost always pay 1 threat during the first turns. It it a good way to bring on the table awesome allies like Boromir, Legolas and Deorwine. We also have a lot of small allies, that we can play since we gain a lot of resources.
Since we are only tactics we explore location, we are not that good at question and more efficient with the fight. We only have a few healing (kind of with honour guard) and reducing threat (secret vigil). If playing with 3 players my advice is to side out one steward of orthanc. I recommand to side in horn of gondor if your mate intent to sacrifice allies (like my Rohan did with their Eomund each turn), we sacrifice only a few of them every game (like 4) so it is not enough to trigger horn.
Nice deck! but why not any Knight of minas tirith? he is very good with Hirgon!