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Ranger608 4
An attempt to build a support deck that will keep threat low but help Aragorn (ldr)-Denethor(ldr)-Idraen and Eowyn(Tac)-Theoden-(Tac)-Hirgon decks in campaign mode. My fellow campaigners decided to forgo their previous heroes and chose the above sets, this "lost" the skills cards(Noble, Ranger etc.) as they are assigned to heroes. We have gotten to the third stage of the Journey in the dark but get eithr land locked or otherwise overwhelmed by Balrog, enemies etc. so that threat is to high for us to make progress, etc. This deck, I hope, maybe with some tweaks (20 card sideboard for now) should provide enough defense for Sam (for when I have to take an attack, get some card pull from #Gleowine, Heed the dream or ring card event, and resource smoothing with a good harvest, and errand riders. There's not alot of time to get cards out for the hobbits, so allies are cheap - 1 and 2 pointers with Gandalfs (can't go to Moria with out Gandalf) and Longbeard Orc slayer to use with Sneak attacks. Longbeard orc slayer if played properly can get 2 damage on every orc - Resource phase sneak attack for 1 point, then play in planning stage to get another. Will use 2 Core Gandalf for emergency damage dealing or threat, if those are ok just get cards. I have one Gandalf(OHaUH) that if he is played a bit later I can afford to keep Merry readied for threat reduction and still quest for net +2. One of the Staff of Lebrethon can possibly go to Denethor and Snowmane to Theoden. 4 event cards are for location and Enemy threat control (Secret Paths and Radagast's cunning) and of course 3 "A test of will" are absolutely required to stop these very nasty treacheries. Athelas and Miner of iron hills there for control of the attachments (objective and treacheries). Couldn't figure out how to designate that Sam has the "healer" skill permanent boon card (more to give him the 2 hit points but being able to play Athelas on him doesn't hurt). I was first player when it came to items so I took Sting and got Mithril Coat by default (3 players) We assume we have to keep the card we got at that time(Quest right before this one), Aragorn deck got Anduril, Eowyn and company got Glamdring. I hope this will get us over the hump in our next try.