Questlogs using this decklist | |
---|---|
None. |
Fellowships using this decklist | |
---|---|
The (Second) Last Alliance of Men and Elves |
Derived from |
---|
None. Self-made deck here. |
Inspiration for | ||||
---|---|---|---|---|
Leaders of Men | 2 | 1 | 0 | 2.0 |
Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Gameplay simulator | ||
---|---|---|
|
||
Hand
|
||
In Play
|
||
Deck
|
||
Discard Pile
|
Alonewolf87 2375
This is the Leadership deck for a 4 Mono-Sphere Decks Fellowship.
The main focuses of this deck are resource acceleration (for itself and the other players) and building up a Gondor ally swarm.
Aragorn is as always quite the versatile hero, especially combined with Theodred in an age old tried combination
Théodred main role is as always playing the resource generation game, passing it usually to Aragorn or Boromir (if it has Visionary Leadership attached) or even to other players depending on the needs of the moment.
Boromir is the main focus of the Gondor swarm across the table, providing boosts to attack and willpower. Quite often the target for the Heir of Mardil so he can receive the resource from Théodred and ready again while mantaining the resource to activate his ability and the Leadership.
Notable interactions with other decks:
Cram is useful all around and can be reused with help from the Erebor Hammersmith
The Day's Rising will end up on Beregond, providing another source of resources for Tactis.
Visionary Leadership will strengthen the all Gondor swarm (both heroes and allies) while Strenght of Arms can quite easily turn around a game (providing even second uses of some allies like the Warden of Healing).
Wealth of Gondor has multiple targets across the table.
Hold the Line can help a weak combat deck in a pinch or be used to get another reading for Beregond at the combat start.
Dawn Take You All can sometimes substitute for Shadows Give Way
Dunedain Remedy is a brilliant healing engine with Elrond on the tabel