Shire Hobbits

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
FFG's The Black Riders Starting Deck 37 25 2 1.0
Inspiration for
Shire Hobbits II 10 6 0 1.0
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

WanderingTook 1382

WanderingTook has a newer deck inspired by this one: Shire Hobbits II

Note: Originally published on BoardGameGeek (https://boardgamegeek.com/thread/1170386/fun-modification-suggested-decklist)

Synopsis

A solo deck that I used to kick off my LoTR saga campaign.

Design

One of the criticisms that the official deck lists receive is that many cards only have a single copy. This is bad for deck consistency, but great for the fun-factor in that every play is different from the last. This deck is heavily based on the deck list at the back of The Black Riders manual, but includes cards from the entire card pool.

The cards that I added are as follows:

  • Son of Arnor is an obvious inclusion for dealing with Bill Ferny and for removing opponents from the staging area before the quest phase.
  • Pelargir Ship Captain is great for shifting resources, and contribute valuable willpower.
  • Rivendell Minstrel is in there for the willpower.
  • Ring Mail provides Sam some much needed defensive power.
  • Fast Hitch is an auto-include for any Hobbit-based deck. Sam and Merry benefit the most from this attachment.
  • Word of Command is a nice fallback in case a crucial card is stuck at the bottom of your deck.
  • Shadow of the Past (the event card, not the scenario) is game-breakingly good. Paired with the Gildor Inglorian boon, you can stall the encounter deck for multiple turns.

Performance

Performs great against all three scenarios in The Black Riders saga expansion.

0 comments