|
0
0
1.0
Solo Power
30 threat, cards up to The Battle of Carn Dûm
|
|
|
|
4
3
1.0
Deck Tech: Power in the Earth
20 threat, cards up to The Dungeons of Cirith Gurat
|
|
|
|
5
2
1.0
Three is Company
20 threat, cards up to The Mountain of Fire
|
|
5
1
1.0
Striding Eomer
18 threat, cards up to The Mountain of Fire
|
|
2
0
1.0
Gondor Rush!!!
29 threat, cards up to The City of Corsairs
|
|
2
0
1.0
Imrahil Deck
31 threat, cards up to The Crossings of Poros
|
|
|
|
1
1
1.0
What Can Lore Do?
27 threat, cards up to The Fate of Wilderland
|
|
1
0
2.0
Silent But Deadly
22 threat, cards up to Foundations of Stone
|
|
|
|
|
|
|
|
0
0
1.0
Horsepower
31 threat, cards up to Under the Ash Mountains
|
|
0
0
3.0
Spirit/Lore
25 threat, cards up to The Dead Marshes
|
|
0
0
3.0
Bird Boys
27 threat, cards up to Return to Mirkwood
|
|
0
0
2.0
Rohan Solo
28 threat, cards up to ALeP - Children of Eorl
|
|
|
|
|
|
|
|
|
|
0
0
2.0
Born in Dale
28 threat, cards up to Mount Gundabad
|
|
0
0
1.0
Noldor Elves
25 threat, cards up to Over Hill and Under Hill
|
|
|
|
|
|
|
|
0
0
1.0
Tree-bear[d]
29 threat, cards up to The Land of Shadow
|
|
|
|
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