The Morgul Vale - Mono Tactics and Lore


More details in the individual decklists, but the basic idea is to use the Lore deck to stall the bosses via traps and use the tactics deck to fight off enemies from the encounter deck, then finish bosses when the time is opportune. Both decks have direct damage options (Ranger Bow, Gondorian Spearman, Spear of the Citadel) that are ideally available to take down the final boss (Nazgul) by chipping away at him in increments over 1-2 turns since he can only take one damage at a time.