Gondorian spearman is a very good chump blocker. He's fairly cheap, and can attack a bit before you need him for defense, or quest with visionary leadership. With Thalin and a spear of the citadel, he can take out 160 of the game's 531 enemies. Get a few of these out, play a stand together and hold the line, and watch as the enemies go down.
Response: After Gondorian Spearman is declared as a defender, deal 1 damage to the attacking enemy.
Core Set #29. Tactics.
My favourite cheap blocker, usually always added to my decks. His special power is very useful as first strike for stronger enemies with bigger as well as the last shot for dying enemy, which is the better case. Goes very well with Swift Strike, Thalin and Dúnhere as well. And the artwork is great. Verdict: 5/5.
Good ally that becomes great on some scenarios, like the 7th Level in Khazad-dum. There are not many good options with Tactics allies through the second cycle of the game, so Gondorian Spearman gets used a good deal, especially as a chump blocker that whittles down enemy health.
I don't know about this guy. You're paying 2 for an ally that's constantly in danger of getting killed, and once you're past the first cycle's swarms of bats and crows, there's not many things he can one-shot. He's in a strange place between disposable and important. It is enticing to build an elaborate system with Thalin, Spear of the Citadels and Honour Guards, but at that point you could just have a bunch of normal allies doing normal fighting. Always feels good when the enemy's last hit point happens to line up, though.