Quickbeam

Ally. Cost: 2. 2   3   1   3  

Ent.

Cannot have restricted attachments. Enters play exhausted.

Response: After Quickbeam enters play, deal 1 damage to him to ready him.

"I am Bregalad, that is Quickbeam in your language. But it is only a nickname, of course." The Two Towers
Mike Nash

The Treason of Saruman #6. Lore.

Quickbeam
Reviews

An excellent ally in any deck with Lore, whether it uses other ents or not. Two resources, he's legitimately good at both questing and attacking, and he won't be a speedbump to your momentum like most ents. I don't think I've ever played him without using his ability - ideally he won't be taking damage anyway. An early Quickbeam will give you breathing room, since you'll make it practical to kill a tough enemy in one turn while keeping ahead of the threat curve at the same time. I find myself throwing him in most of my decks, even as a 1x.