Up to Dunland Trap, Resource Accellerator

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Derived from
Up to Dunland Trap, Resource Accellerator 0 0 0 1.0
Inspiration for
Accelerate: Second Gear 0 0 0 1.0
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HappyHappy 157

Updated based on needing more resources in-deck and fewer moving parts in-deck...

EDIT: The notes from v1 of this deck didn't carry over, which means that the context for this deck is not readily apparent. Sorry for that! You can find v1 of the deck here or by clicking on the "Derived From" link below.

Short version: this is designed to be part of a 4p-fellowship with my friends with an accelerator deck coming before it and decks that need resources coming after it.

EDIT2: Here is one version of the first-player position accelerator deck for getting this one up and running, created by one of my fellowship friends.

3 comments

Aug 29, 2016 webslinger9 7

A few thoughts. Wealth of Gondor can only be used on Gondor heroes. Maybe you had Steward of Gondor at one point but subbed it out? I'd take those out. Maybe add in another Narvi's Belt, as you want it ASAP to pay for most of your allies.

Elrond's Counsel can only be used once you have Arwen Undómiel out, so either add a few more copies of her, or just switch to The Galadhrim's Greeting as you can pay for it as soon as you get the belt on Gloin. If you are dipping into other sphere's a few copies of Citadel Plate and Self Preservation could help get Gloin rolling.

Aug 29, 2016 Lecitadin 193

Seems like the first half of 2 player dwarf decks.

Aug 29, 2016 HappyHappy 157

@webslinger9 Heya, thanks for the comment. This is designed to be the second or third player position for my 4p fellowship. (The first version of this deck had more robust notes; you can click on the "derived from" link below for those comments.)

The first player deck is designed to play Steward of Gondor, Legacy of Durin, and Lord of Morthond on this deck. Then this deck cycles Dwarfs and We Are Not Idle to generate resources for itself and then for the other decks.

Thanks for the interest! :-)