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|None. Self-made deck here.|
Since I saw Thurindir for the first time, I thought in pairing him with Rossiel, to make sure that I have Scout Ahead in my first hand. This is my first deck using both heroes, and it is working quite well.
The main idea of this deck is to cancel as many cards and/or effects from the encounter deck as possible. So it is mainly focused on multiplayer than solo play, as it has some troubles to deal with strongest enemies.
Normally, you'll use Thurindir to start game with Scout Ahead in your hand, but, depending on your partners, or the mission you are playing, you can also grab Double Back, which allows you to start at "pseudo-secrecy", reducing your cost to play Ithilien Lookouts, Celduin Travelers (both in sideboard), or Out of the Wild.
On the midgame, you should be questing by 4 with Rossiel, 3-4 with Thurindir, and 3 with Glorfindel, with some allies to complement them. Combat should be managed mainly with Rossiel as defender, and Glorfindel to attack, helped by Thurindir and/or some allies.
Sideboard cards are mainly for solo playing. The secrecy allies help you to stablish a strong position so fast if you use Thurindir to start the game with "double back" in hand.
Also you should replace Dunedain Lookouts in a lot of missions where they aren't enemies with "on revealed" effects.