Shadows of Mirkwood [Lore]

Questlogs using this decklist
None.
Fellowships using this decklist
2 Core Shadows of Mirkwood
Derived from
None. Self-made deck here.
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

Hereinthebox 17

A Lore deck designed to work with 2 Core Sets and the Shadows of Mirkwood Cycle. Meant to be played in a Fellowship with 3 other mono-sphere decks.

Each deck is designed to have 1 hero from the Shadows of Mirkwood cycle, at least 1 card from each Shadow of Mirkwood pack, as well as 20 allies, 20 events, and 10 attachments. For these reasons, the decks may not be the most efficient decks possible with this card pool.

Why wasn't Denethor chosen? Denethor's ability is only useful in fringe cases in a 4 player game. Beravor and Bilbo Baggins provide much needed card draw. The high threat level caused by Glorfindel's inclusion may seem bad, but in most cases optional engagement and threat mitigation in a 4 player game makes this a nonissue 9 times out of 10. Besides that, Glorfindel's high is massively important for first round questing.

0 comments