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None. |
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2 Core Shadows of Mirkwood |
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None. Self-made deck here. |
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None yet. |
Card draw simulator |
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Gameplay simulator | ||
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Discard Pile
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Hereinthebox 17
A Lore deck designed to work with 2 Core Sets and the Shadows of Mirkwood Cycle. Meant to be played in a Fellowship with 3 other mono-sphere decks.
Each deck is designed to have 1 hero from the Shadows of Mirkwood cycle, at least 1 card from each Shadow of Mirkwood pack, as well as 20 allies, 20 events, and 10 attachments. For these reasons, the decks may not be the most efficient decks possible with this card pool.
Why wasn't Denethor chosen? Denethor's ability is only useful in fringe cases in a 4 player game. Beravor and Bilbo Baggins provide much needed card draw. The high threat level caused by Glorfindel's inclusion may seem bad, but in most cases optional engagement and threat mitigation in a 4 player game makes this a nonissue 9 times out of 10. Besides that, Glorfindel's high is massively important for first round questing.