Caleb Grace's Tactics & Spirit Dwarves

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These decks favor theme over efficiency. When I was playing the scenarios from the Khazad-Dûm and Dwarrowdelf expansions, I wanted to create a company of Dwarves to explore the Mines of Moria. Aside from Gandalf, all the characters in these decks have the Dwarf trait.

The focus on the Dwarf trait creates a lot of synergy between the two decks. On their own, neither deck is very strong, but when they’re paired together in cooperative play, they complement each other nicely.

The Tactics and Spirit deck focuses on destroying enemies that enter play and canceling unwanted “When Revealed” and shadow effects.

These decks work best when players share effects between them, and the cooperation begins with Daín Ironfoot, the obvious MVP. Likewise, the Leadership player can give Gimli another big boost by giving him some of his resources with Parting Gifts, helping him to play an early Citadel Plate. In turn, the Tactics and Spirit player can help the Leadership player manage his threat by playing one or more copies of Ever My Heart Rises on his characters.

Frequently, both players can commit all of their characters to the quest and then ready them with Lure of Moria. When they can do this, the players’ small army of Dwarves can typically clear a stage and defeat their enemies in the same turn.

Some cards, like Ancestral Knowledge and Ever My Heart Rises, help enhance the thematic feel of the decks. These cards would see little or no use in scenarios from the Shadows of Mirkwood cycle, but with all the Mountain and Underground locations in the Dwarrowdelf cycle, they can give your adventure a real boost.

-Caleb Grace, Developer of The Hobbit: Overhill and Underhill. Published on the FFG website 7/9/12

  • This deck was published on the website with only 48 cards
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