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Travellers on the path of need | 2 | 1 | 2 | 1.0 |
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Roka 1665
This the second version of my West Road Traveller + Path of Need deck. You play Thrór's Key and Path of Need on the active location and keep it in play by chump blocking your Westroad Travellers and recycle them. Because you need enough locations and enemies, this only works in multiplayer
The original version of the deck was illegal, because you can't use Gamling with chump blocking. But now we have Gúthwinë, that can give you Rohan allies back. With Herugrim and Guthwine, Théoden has enough attack power to kill most enemies.
Mulligan for Mirror of Galadriel to get the combo pieces out.