Pay the Troll Toll

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Passage Through Mirkwood - Nightmare - 2 Players - 2019-02-07
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TalesftCards 4645

That Grimbeorn is so hot right now!

This is my take on a solo deck for Grimbeorn. At first, I was looking at running him with two Spirit heroes, but then I realized Spirit/Tactics is my most used solo combination, to the point that it has become a bit of a crutch, so I decided to mix things up a bit instead. Instead, I've brought in Leadership, which will help with both resource generation and a balance of questing and combat. For the other two heroes, I've chosen Sam mainly for his 3 willpower and Balin because he has relatively low threat and can deal with pesky shadow effects that might ruin my combat plans with Grimbeorn.

Here are the piloting instructions:

1) Mulligan for Steward of Gondor. Not groundbreaking advice, but absolutely true in this deck. If you don't get Steward right away, then look for card draw to try to dig for it.

2) In terms of card draw, Balin's presence is handy because it gives access to King Under the Mountain. The old faithful combo of Sneak Attack/Gandalf also can provide valuable card draw. Against scenarios with a moderate-to-slow pace, I usually get close to drawing through my deck.

3) Grimbeorn is the primary defender (and attacker). The Dunedain Marks and Warnings go on him, as well a copy of Hauberk of Mail. He usually gets up to around 6 or even 7 defense. The 3 copies of Weather Hills Watchman help to find the signals more quickly, as do the 3 copies of Galadriel. You can also put a Bow of Yew on Grimbeorn to help him deal even more damage. Don't forget to put an Armored Destrier on him for even more action advantage.

4) The remaining Hauberks of Mail can go on the Guardian of Esgaroth, as can the Bows of Yew. It's not a key part of the deck or anything, but gives a place to go for the extra attachments, and makes the Guardian great value for the cost.

5) There aren't many Tactics cards here, so eventually Grimbeorn will have extra resources. Thus, the Song of Kings.

6) Faramir is the key component for questing once you get to the middle and late game so make sure you get him out by that point.

Overall, I have found this to be a solid and well-balanced deck that can handle both questing and combat. As with most decks, the shakiest time for this build is in the early game, but Grimbeorn does a lot to cover for any weaknesses at that point. Once the deck gets rolling, it is fairly resilient and most of the allies can soak up quite a bit of archery/direct damage, which is nice as well. The main obstacle in the early game would be questing, as you pretty much start out with 5 willpower between Balin and Sam. That's mainly an issue for scenarios that demand high willpower quickly. Other than that, though, I've found this to be a fun build!


Aug 22, 2018 DazeMan 524

Is the DL name by any chance a reference to Always Sunny? If so, bonus points! The Nightman Cometh is one of my favorite episodes.

Aug 23, 2018 Denison 328

How does the destrier work with Grimbeorn? How do the two responses work together?

Aug 23, 2018 Beorn 6307

Two paws, way up!

Aug 23, 2018 Beorn 6307

@Denison - both responses have the same trigger, so you can choose which one you trigger first. Grimbeorn's ability actually does not exhaust him (the defending does that), so it actually doesn't matter the order you trigger them. The shadow discard has to apply to an enemy other than the one you are defending, but the idea is that Grimbeorn can use his ability again when defending that enemy - if you can afford it.

Aug 23, 2018 TalesftCards 4645

@DazeManIndeed it is!

@Denison What @Beornsaid. You can choose the order.

Aug 23, 2018 wehehe 505

As far as I can see, you idea with Grimbeorn is similar to mine:

I think armored destriers are the best choice for Grimbeorn's restricted slots. Also, playing with 6 signals, have you considered Rune-master? Maybe just 1 copy, as you already play Steward of Gondor I normally try to say away from it, as I find it is a little overpowered card. I just allow myself to use it if it tematically fits.

Also, having a hero as a dedicated defender, and playing also Weather Hills Watchman, any reason for not playing Dúnedain Remedy?

Aug 23, 2018 TalesftCards 4645

@wehehe I didn't use Rune-master because I included Steward. I too tend to try to stay away from Steward when I can, but in this case it is necessary for the deck since I'm running so many 4-cost allies.

The only reason for not playing Remedy was running out of deck space! But I think I might try to find space for it because it would work really well with this deck. Good call.

Aug 23, 2018 kjeld 13

Since you're running three Sneak Attacks anyway, did you consider tossing in a copy of Beorn himself just for kicks?

Aug 24, 2018 TalesftCards 4645

@kjeld I didn't consider that, but that could be fun! There's a chance of hitting him with A Very Good Tale too.

Aug 25, 2018 Seastan 19166

Sam's days in a deck like this are numbered...

Aug 25, 2018 The Purple Wizard 402

@Seastan Gildor?

Aug 26, 2018 TalesftCards 4645

@Seastan Haha, that’s for sure. Gildor is going to slot into so many decks on Tuesday!

Aug 26, 2018 DazeMan 524

Does Gildor become the go to splash hero?

Jun 30, 2019 The BGamerJoe 1830

Just beat Fate of Wilderland with this. Both Grimbeorn and hero Beorn are really good for that quest.