Lukas Litzsinger's The Master of Rivendell and His Ring of P

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
None. Self-made deck here.
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

jkl620 108

This deck is built to handle any scenario, and it’s also really fun to play. Elrond is the glue to the deck; everything is designed around making sure that you get the most value from him and his ring of power. His ability to pay for allies of any sphere and the excellent defensive capabilities Frodo Baggins can provide, give you a strong early game.

Ideally, you’ll get Light of Valinor and Steward of Gondor in your opening hand. Put them both on Elrond. Then start digging for Vilya. Unexpected Courage, Light of Valinor, Fast Hitch, and the self-readying ability of Prince Imrahil provide you the means to exhaust heroes to play Peace, and Thought for massive card draw, and Daeron's Runes increases the speed with which you can cycle through your deck.

Once you have Vilya, don’t be afraid to blindly trigger it any time after you’ve already committed Elrond to the quest (he has Light of Valinor on him, right?). There are very few cards his ring can’t play or put into play in any phase. Of course, Vilya is even better if you have an Imladris Stargazer or Gildor Inglorion in play. Then you can start calling upon some Northern Tracker for location control or use Grim Resolve to get double use out of all your characters.

The deck handles enemies with its many tools: Sneak Attack and Gandalf, Imrahil and Dúnedain Mark, Beorn, and the Forest Snare. You will want to avoid putting heroes other than Frodo at risk too often, as you will be at the mercy of all Shadow effects. Still, Elrond's Counsel should help you lower your threat enough to avoid the nastiest enemies until you are ready for them. Nonetheless, if you do find yourself taking a beating, don’t forget about Elrond’s powerful response. When you pair him with a Warden of Healing, each of the Warden’s exhaustions can heal up to four damage!

During testing, I played some really entertaining games. It's a good deck; it might not the best, but it offers a lot of interesting choices during play and has a lot of fun synergies.

-Lukas Litzsinger, Darrowdelf Lead Developer. Posted on the FFG website 7/23/12

0 comments