This deck is my latest attempt at building a coherent Harad deck. It features Grima to help with getting the expensive unique Harad allies out quickly. Grima's ability is also quite useful for getting Steward of Gondor out first turn. The rest of the deck is fairly straightforward as far as using the typical Harad strategy of getting the big allies out as quickly as possible and then letting them carry the weight. Some key notes:
- Jubayr's defense can be buffed with Arwen, Narya, and Kahliel's Tribesman. With those buffs, he is able to defend strong attacks without worrying about shadows (at least from non-unique enemies). He can also ready twice during the combat phase: once using Kahliel's ability and once from Narya.
- Speaking of Narya, Light of Valinor allows Cirdan to quest and use the ring as well to get those additional defenses and attacks from Jubayr and Yazan.
- This deck does tend to pile up resources once the expensive cards are already out, so Song of Hope lets Kahliel use his resources to shore up willpower. A weakness of this deck is that it does have a willpower ceiling since there are only a few different characters available for questing (most of the allies are copies of uniques), so Song of Hope helps with this potential shortcoming.
- Threat reduction helps counteract Grima's ability and the high starting threat of 31.
- Once the important cards are out, Kahliel can start using his Headress to cycle Harad cards in the discard pile back into the deck so that they can be used for readying using Kahliel's ability.
The most important card you want to see in your opening hand is Steward of Gondor. If you don't see Steward, then Keys of Orthanc or Captain's Wisdom are you back-up plans. Once your resource generation is in operation, simply play out the unique allies as they come. If you have a choice of which to play first, given that this is mostly a solo focused deck, I think Firyal is the best choice since she can help manage the encounter deck and avoid those early bad draws. Then, Jubayr provides a solid defense, with Yazan coming last as the attacker. But, in general, usually the choice will be made for you depending on which you draw first.
Finally, the Wardens of Healing are crucial in order to keep Jubayr on the board, since damage may seep through if his buffs aren't on the table yet.