Wandering Spirit
Ally.
Cost: 0.
0
0
0
0
Noldor. Spirit.
Cannot enter play.
Action: If Wandering Spirit is in your discard pile, move it up or down by 1 or 2 cards. Then, if it is next to a Noldor ally with a printed cost of 2 or less, you may spend 1 resource and remove Wandering Spirit from the game to put that ally into play. (Limit once per round.)
Julian Bauer
ALeP - The Glittering Caves #107. Spirit.

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