Questlogs using this decklist | |
---|---|
None. |
Fellowships using this decklist | |
---|---|
The Victory of the Dunedain |
Derived from |
---|
None. Self-made deck here. |
Inspiration for | ||||
---|---|---|---|---|
Dunedain Ally Swarm | 0 | 0 | 0 | 2.0 |
Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Gameplay simulator | ||
---|---|---|
|
||
Hand
|
||
In Play
|
||
Deck
|
||
Discard Pile
|
Network57 88
This deck depends on throwing out a ton of allies in order to engage everything on the board. You want to start with Ranger Summons or Steward of Gondor, if possible. I've found the Guardian of Arnor invaluable for defense, as this deck often ends a round engaged with 4 or 5 enemies, leaving him to take the big bad boss attacks. Descendants of Kings is also a fantastic card. I've found it wipes the board of enemies once I defend against 4 or 5 enemies at a time. The Rossiel Secrecy deck it pairs well with can provide Lembas for additional action advantage and healing to take an attack or two undefended.
I think this deck plays pretty straight-forward. I have no idea if it functions in solo - I think questing would be a problem. It pairs quite well with my Rossiel Secrecy deck, and I'm currently taking it quite successfully through VoI and Ringmaker.