Sam's Prison Break

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kjeld 662

This is a thematic deck I built specifically for Escape from Mount Gram. Aragorn and Amarthiúl have been taken prisoner along with many of the other rangers, and it's up to our ever-resourceful Hobbit hero Samwise Gamgee to break them out! He cannot be idle, but will have to take initiative, working swiftly and silently as he searches for his comrades' signals under the very noses of the prison guards.

The starting deck will be the events, resourceful, and the signals. Use Taking Initiative and We Are Not Idle liberally to search for Resourceful and the Signals. Weather Hills Watchman will help fish for more signals once you free one. After that, it's building up an army of Dunedain rangers and beefing up Aragorn and Amarthiul to handle any combat that comes up. Secrecy should still work for the Rivendell Scouts and Dunedain Watcher for the first couple of rounds, so keep an eye out for those.

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