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Chad's Angmar Awakened Fellowship | |
Angmar Awakened Chad’s Dunedain & Elves |
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Dúnedain (Armadilhas) - Sam's Game Cave | 3 | 3 | 0 | 1.0 |
Angmar Awakened Dunedain of the Cross | 0 | 0 | 0 | 1.0 |
Schiebus Dunedain | 1 | 1 | 0 | 1.0 |
Dunedain and Noldor Cycling REV1 | 1 | 1 | 0 | 1.0 |
Angmar Awakened Chad's Dunedain (no lore) | 0 | 0 | 0 | 1.0 |
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TheChad 13760
I take a crack at building a Dunedain deck using just the cards from the Angmar Awakened cycle and the revised Core Set.
The video showing a lot of my thought process is here: https://youtu.be/MUhmngdfOSs
The videos of this deck in a fellowship are coming soon:
Basically, I added card draw with . Beravor and Sarn Ford Sentry and Gléowine help this deck keeps cards in hand. I also added the Dunedain player cards that were missing from the suggested deck in the rule insert. Heir of Valandil, Fornost Bowman, and Guardian of Arnor are in here now.
This deck is meant to be paired with the elves deck to maximize the fun, it can quest okay, but it really benefits from having a high deck across the table.
2 comments |
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Oct 16, 2022 |
Oct 16, 2022there are not so much cost 1 cards, so Tighten Our Belts would be an option, or go more to "signal"s and then add Rune-master i you want to include Alep-shenanigans there is a card extra made for non-stewardplayer: Seasoned Forager |
I like this deck! If I wanted to cut Steward of Gondor for thematic reasons, what cards would you add or bump?