best fighting 1
doomguard 2121
Description
goal:
find the best fightingdeck for multiplayer
"rules" (make other rules if you like, but these are those that fit my experiences for multiplayer for challenging szenarios)
start: points for save actions, half points for possible actions (e.g. needs #mail for sentinal)
first round effectivness:
- point for defense with 5 or more
- half a point for additional defense (5 or more) without sentinel
- point for each additional sentinel with defense of 4 (or more)
- point for doable attacks (first vanilla, others ranged or additional engaging or sideeffects) with str of 5 or more (reducing defense counts as + for attackstr) point for each average shadowcancelling
mid/lategame effectivness:
what power does it have 3 round:
- a deck get a point for each sentinel with 6 or more
- point for each average shadowcancelling
- point for each doable attack (ranged, additional engage) with 7 or more, half for each with 5 or more
- point if healing or damagecancel is possible
- point for possible attacking in the staging
here are 2 examples
childs of elrond:
starting save: 0 starting possible:
- (steward on elrohir (with aid of arwen), gondorian shield on elrohir 3 regular defenses (with his ability) 1 points
- blade on elladan, 2 attacks (with his ability) 1 points
midgame effectivness 3 round:
- bow, courage, weapon and mark on elladan 2 attacks + ressources on him 2 thx to arwen) 4 points
- valiant shield and elvenmail on elladan then up to 6 defenses with sentinel (thx to his ability 6 points
- healing with contract 1 point
- shadowcancel with arwen Hasty Stroke 1 point
overall 14
ranged beregond(s)
start save:
- with Inner Strength 1 defense with shadowcancelling 2 points
- bard ranged attack str 5 (with his ability) 1 point
starting possible:
- 3 additional defenses with beregond sentinel or #feint (Behind Strong Walls or , Miruvor ), 1,5 points
- 2 ranged attacks (str 5) with horse on bard and bow on legolas, 1 point
start overall 5,5
midgame:
- shield, courage on beregond, miruvor, behind strong walls/feint 4 points
- shadowcancelling 1 point
- bow + horse on legolas 1 point
- weapon + horse on bard 2 point
- hand upon the bow 1 point
- ally + #hood (defense beregond or attack bard) 1 point
mid overall: 10, together 15,5