A very situational card, but in some quest with awful Conditions it can be a real life saver and if you are playing with some sort of ally sward deck its cost it's not to steep, especially since the ally can be an exhausted (and even wounded) one.
This thing in Dunland Trap. Right before you advance to stage 2, discard an ally you would discard to the reset to get rid of the broken In Need of Rest.
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AlasForCeleborn
525