Direct Damage Defended Zone

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Timobe 29

UPDATED: I replaced Beregond with Grimbeorn the Old and replaced the Gondorian Spears with Raiment of War. I also replaced Gondorian spearmen with Defender of Rammas. Grimbeorn works perfectly here since you will likely have enough ressources in mid-game to always trigger his ability.

Just as a note: this is obviously a co-op deck with which you will be able to sentinel and range to help your co-op partner in lotr quest!

This deck is a direct inspiration from the deck of TheChad called "Direct Damage Zone". All I did was add a third "D": Defense.

The deck is awesome for a lot of reasons, but I found myself frustrated at its inability to deal with tougher ennemies. Indeed, when a big enemy engages you had little to no way to defend yourself. This became a critical problem in the "Dream Chaser" quest against enemies with the "boarding" abilities who could come right away engaged with you without damages on them.

So, I tried to modify the deck in a way that keep that initial "direct damage them before they get to you" tactic, but alongside the ability to defend yourself properly.

To accomplish that, I:

  1. Replaced Mablung with the famous Beregond. This is a "happy" replacement since Beregond can now equip the Spear of the Citadel for free. You do lose the ressource production, but I dealt with that in another way. Also, Beregond, with his sentinel ability, makes this deck "complete" for/in two players game since now you can "sentinel/defend" for your ally and then "range/attack" the enemy. Your ally won't have to worry about combats too much and will be able to focus on questing.

  2. For the ressource problem, I put the new Necklace of Girion. This card is perfect on Thalin since he is pretty much only used for questing. The "guarded" can cost, but it is a cheap price to pay overall.

  3. I put three Bow of Yew. This new card is perfect for this deck: cheap attachment that does direct damage! And now that his deck can defend, the bow of yew (being an effect that triggers only by attacking) fits nicely and does devastating damage.

  4. Finally, I replaced Pursuing the Enemy by Swift Strike, it's a personal taste. I prefer the sure two points of damage on a given enemy for a cost of 2 than paying from 1 to 4 (but likely 2) for an effect that does one damage to multiple enemies.

To make those modifications, I removed: the two Defender of the Naith, the one Infighting, the one Last Stand and the one Gondorian Shield (now useless with Beregond).

Feedbacks would be appreciated. I hope other people would have fun with this deck as much as I do!

2 comments

Oct 02, 2018 lightningbolt1312 311

I have been playing with the other deck for a couple scenarios, and THIS looks like a nice improvement! Raiment of War is going to be BOSS on Grimbeorn the Old. Can't wait to try it out!!

Oct 02, 2018 Timobe 29

Thanks Col! Can't wait to try it out too! :D Thanks for the tip on Grimbeorn ;).