The Hidden Forest

Questlogs using this decklist
None.
Fellowships using this decklist
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Derived from
The Hidden Forest 7 4 6 2.0
Inspiration for
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Mad Morderan 136

This deck has a high starting threat so you have to use the Ent heroes abilities in the first few turns to buy time to slowly build up an unstoppable forest of death. The two Ent heroes are so strong they can usually soak up early attackers and early high- locations with their abilities while you play a few fast Silvan allies and your Ents are readying from their initial exhausted state. And once you get going, the Ents tend to stick around because they're so tough, and pretty soon they start to pile up and become a questing, defending, and attacking force to be reckoned with.

How to play it:

  1. Early game is all about delaying the encounter deck any way you can to give your Ents time to get going. Use traps and Secret Paths as quickly as you can to buy time, as you play one Ent at a time (saving Elf-stone for play expensive Ents that will immediately ready next turn).

  2. Spread damage out among your Ents as evenly as possible but try to avoid healing them completely so your Booming Ents stay brutal and Leaflock keeps his bonus. Use your healers to keep the Ents alive, but pissed off.

  3. Threat builds up sometimes with this deck because it starts so high, so use Gandalf and Secret Vigil to lower it and keep your momentum going, but these cards together have the potential to lower your threat by a lot if you use them only for that. It's unlikely you will need that much threat mitigation, so sometimes you will want it for card draw or extra damage. That said, in the hardest scenarios I usually need all of that threat mitigation to stay in the game and keep my momentum going.

I call this "the hidden forest" not because of secrecy but because of the victory display stuff and the secret paths. Thematically, Mirlonde (always a reliable hero) and a few silvan allies--having convinced Treebeard to commence an Entmoot--traverse along ancient secret paths, leaving no trace of their passage. Along the way, scouts and sentries are pounded under Ent feet. Then, when the time strikes, they show up suddenly at the enemy's doorstep, whereupon they unleash their wrath upon all foes, booming and trumpeting in a terrifying display!

I have been able to beat the Against the Shadow, Angmar Awakens, Dream Chaser and Harad cycles with this deck, and hope you enjoy it as much as I do.

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