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Dwarves and Eagles and Bears, Oh My! | 6 | 0 | 0 | 2.0 |
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Dwarves and Eagles and Bears, Oh My! (Epic Dol Guldur) | 1 | 1 | 0 | 1.0 |
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Warden of Arnor 5911
If you thought Beorn was purely an early-game hero, this is my attempt to prove you wrong. Between Landroval to revive him back at 9 hit points (you'll need a good questing deck to help trigger your Elf-stones), Dori to take some of his damage for him (and be subsequently healed, plus he gets a hit point boost from Boots from Erebor), Honour Guard to cancel the damage and Horn's Cry to drop enemy attack (so Beorn can in Valour take as many attacks as you like up to 4 and not care barring shadow effects) and the bear's ability to defend without exhausting can remain relevant all game long, to say nothing of his 5 . Updated since the original deckbuild, Entangling Nets, Beorn's Rage and Keep Watch also drop enemy while Vigilant Guard is also a great way of siphoning damage away from Beorn (or anyone else). Finally adding in the big bear's grandson Grimbeorn the Old allows some more flexibility in combat, being able to take some bigger hitters, be healed, and counterattack.
https://wardenofarnor.wordpress.com/2016/02/22/deck-dwarves-and-eagles-and-bears-oh-my/
(Subsequently updated)