A Stereotypical Gloin Jank Deck

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dalestephenson 1741

This deck is not creative at all, it is a crowdsourced Glóin Jank deck.

The essential elements are Gloin, Elrond, and Warden of Healing. With those three in place, plus Song of Wisdom or Narvi's Belt on Gloin, he is only limited by hit points in his ability to absorb undefended attacks. Damage equals lore resources, Warden can be activated for two lore reousrces, and then can heal Gloin of two damage.

I looked at all the decks with Gloin/Elrond/Warden to see what the most used hero was with them. The most popular hero unsurprisingly turned out to be the self-damaging Treebeard -- since Warden heals two characters at once, you can doctor up Treebeard and Gloin at the same time. I found decks from 10 creators who used this hero lineup and the Warden.

To turn my analysis into a deck, I used the median deck card count to apportion card slots to the most popular choices in each category, trying to use the most popular count for each individual card until I ran out of space. I also limited the cards to a single core set.

The end result should be a stereotypical Gloin Jank deck -- one that only includes cards that others have used the most (by percentage, not raw count) in their own decks with this lineup. If you want the typical Gloin experience, this may be a good fit -- and if it's not, don't blame me, blame the committee!

Besides the critical combo elements, the deck is heavy on extra hit points for Gloin (Treebeard's access to Ent Draught is a plus here). Heed the Dream will help you get the Warden/Narvi combination together. A Burning Brand doesn't help with undefended attacks, but Gloin can do one actual defense, two with Heir of Mardil attached.

Most of the decks were designed for multiplayer, where Song of Mocking can be used to absorb other player's undefended attacks as well as your own. But Elrond and Treebeard provide enough willpower and combat ability, combined with some powerful allies in the deck, that this deck should also be solo-capable.

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