Triple Swarm

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Gerrymander 142

Gondor swarm. Dwarf swarm. Outland swarm. We've seen them all.

What about all three swarms in a single deck?

This deck came from the desire to build a deck with only allies. Because of the serious drawbacks, it's important that every ally that comes into play has some kind of benefit from, or provides a benefit to, the heroes. Hence the triple swarm.

It starts off painfully slow, with a starting willpower of only 3. However, if you can manage to get a couple dwarves out early (a Fili or Dwarven Sellsword), you are able generally to quest well.

A few combos can help combat very well too. If you need to spend your last resource from Boromir, Squire of the Citadel can act as a chump blocker, then provide the resource back to Boromir to boost Gondor attack. Errand-rider can help move resources to Hirluin the Fair to pump out more Outlands.

This deck is not all that great, but I think it performs admirably considering the huge handicap of no attachments or events. It is best paired with a good questing deck (a CĂ­rdan the Shipwright questing deck can help considerably). It would be aided by 3X Steward of Gondor, but where's the fun in that?

1 comments

Oct 01, 2016 sappidus 752

And I thought my Dain-Celeborn chimera was wacky! Well done, sir.