Questlogs using this decklist | |
---|---|
None. |
Fellowships using this decklist | |
---|---|
None. |
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet. |
Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Gameplay simulator | ||
---|---|---|
|
||
Hand
|
||
In Play
|
||
Deck
|
||
Discard Pile
|
Eldandil 181
This is an attachment-heavy multiplayer combat deck that seeks to capitalize on the Dunedain mechanic. The goal is to quickly deck out Elrohir with defense-boosting attachments and pile on the resources. The card draw from Beravor is key to getting what you need, and the Weather Hills Watchman will help fetch signals. Once Elrohir is powered up with signals and attachments, he can reliably defend almost every enemy on the table every round (my play group has had quite a bit of success with this). Once you're engaged with enemies, you don't necessarily want to kill them, as they can help boost your Guardian of Arnor and Fornost Bowman. Forest Snares can be handy for this as well. In multiplayer, I've always found the idea of Ranger Summons to be extremely fun, especially if the encounter deck is getting low, and you can sneak a Ranger of the North in with only a handful of cards left to reveal. You'll want to see Steward of Gondor early, since most of your cards are Leadership, and you want Elrohir to be drowning in a pile of little cardboard circles. Song of Kings and A Good Harvest will let you pay for your Leadership cards with your other heroes' resources.