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22
11
1.0
Scouts Away
30 threat, cards up to The Ghost of Framsburg
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2
0
1.0
An Elf Walks Into Gondor…
35 threat, cards up to The Fortress of Nurn
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1
0
2.0
The deck you should play
26 threat, cards up to Beneath the Sands
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2
1
1.0
Rivendell Light
27 threat, cards up to The Dread Realm
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6
4
1.0
Boots!
30 threat, cards up to Fire in the Night
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2
2
1.0
Breents
27 threat, cards up to ALeP - The Shire's Reckoning
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5
0
1.0
Bard, Herald of Buffs (mp)
31 threat, cards up to Under the Ash Mountains
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6
4
1.0
Three hunters Often ready
32 threat, cards up to The Fortress of Nurn
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5
0
2.0
Dunedain Team
41 threat, cards up to The Fortress of Nurn
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28
18
1.0
Dale Passes Into the West
29 threat, cards up to ALeP - The Scouring of the Shire
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62
50
1.0
Little Orcs
20 threat, cards up to The Land of Shadow
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5
2
1.0
Good Solo Monosphere
24 threat, cards up to The Flame of the West
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2
1
2.0
Two couples sing and smoke
24 threat, cards up to ALeP - The Shire's Reckoning
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1
1
1.0
Dunedain and Friends
32 threat, cards up to The Mûmakil
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0
0
1.0
A Elbereth! Shenanigans!
23 threat, cards up to ALeP - The Nine are Abroad
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1
1
1.0
Well-Gloined
30 threat, cards up to Flight of the Stormcaller
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3
0
1.0
Deck Tech: Weirdcrecy
18 threat, cards up to The Drowned Ruins
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5
1
1.0
The Istari Cometh
38 threat, cards up to Challenge of the Wainriders
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