|
|
|
7
4
1.0
Deck Tech: Ride to Ruin
27 threat, cards up to The Drowned Ruins
|
|
8
7
1.0
GET OFF THE ROAD!!
19 threat, cards up to Flight of the Stormcaller
|
|
|
|
|
|
1
1
1.0
Flight of the Eagles
30 threat, cards up to The Fate of Wilderland
|
|
|
|
1
0
1.0
There can be only six
19 threat, cards up to The Fortress of Nurn
|
|
1
0
1.0
Tunnelling Burglars
31 threat, cards up to Under the Ash Mountains
|
|
0
0
1.0
Adjusted Angmar Elves
28 threat, cards up to The Dungeons of Cirith Gurat
|
|
0
0
44.0
Progression Deck
22 threat, cards up to The Voice of Isengard
|
|
0
0
2.0
Super Hasty Ents +
34 threat, cards up to Under the Ash Mountains
|
|
|
|
|
|
0
0
3.0
Rohan Traps
28 threat, cards up to ALeP - Children of Eorl
|
|
0
0
3.0
Rohan Gondor
26 threat, cards up to ALeP - Children of Eorl
|
|
0
0
24.0
The One Deck
31 threat, cards up to The Mountain of Fire
|
|
0
0
25.0
The One Deck
31 threat, cards up to The Mûmakil
|
|
|
|
0
0
5.0
003_Dain-Ori-Bifur_SD
26 threat, cards up to Temple of the Deceived
|
|
|
|
|
|
2
1
1.0
Beravor's Valour
29 threat, cards up to The City of Ulfast
|
|
2
0
1.0
It's Not a Sphere!
0 threat, cards up to Challenge of the Wainriders
|
|
|
|
|
|
3
2
1.0
Middle-earth's Finest
38 threat, cards up to The Treason of Saruman
|
|
|
|
|
|
1
1
1.0
Dale [physical deck] [4/4]
29 threat, cards up to The Wilds of Rhovanion
|