Hasten the Ents

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
Hasten the Ents 1 0 0 1.0
Inspiration for
Hasten the Ents 7 6 3 3.0
Locura 0 0 0 1.0
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

Warden of Arnor 5766

Warden of Arnor has a newer deck inspired by this one: Hasten the Ents

Downside of Ents: Enter play exhausted. Faramir readies allies when you engage enemies. I sense a combo here! Mablung and Pippin also both trigger off engagement to get you more resources and cards.

Errand-rider allows you to shuttle Fararmir's resources away since all the Ent cards are and . He can also use Sneak Attack Gandalf and help pay for Treebeard. DĂșnedain Hunter lets you engage an enemy during the Planning phase, which gets you extra cards and resources while you're actively making use of them, including it can give you the fourth resource you need for Treebeard. Can get an extra ready out of an Ent as well. Now, even with readying from Faramir, Ents are still a little slow to really get going, but once they do, there's not much that can stop them.

https://wardenofarnor.wordpress.com/2015/08/25/deck-hasten-the-ents/

2 comments

Apr 05, 2016 SecondhandTook 571

I actually just tried a list that had Ent Draught and I have to say I like it a lot. With direct damage dealing quests it can keep Pippin from dying quickly or can beef up any of the other two heroes if they take on a defensive role.

My experience using it was in Multiplayer where I threw it on another player's AmarthiĂșl to cancel out his one major drawback, low hitpoints.

Great list, sir!

Apr 06, 2016 Warden of Arnor 5766

I mostly just use the Ent Draughts on the Derndingle Warriors myself, to give a bit more leeway before it's absolutely mandatory to heal them and to guard against situations where say a 6 enemy gets a "Deal 1 damage to the defending character" shadow effect.