|Card draw simulator|
Odds: 0% – 0% – 0% more
|Fellowships using this decklist|
|None. Self-made deck here.|
Doomy Mood is a deck for solo play or multiplayer if you don't like your friends.
There is a lot of Doom in this deck and it is put to good (and fun) use. It is an enjoyable deck to play and you get to use some cards that don't hit the table that often.
Argalad and Grima and allies quest, Fastred's ability counters the doomed. Argalad and allies kill enemies.
The Keys unlock this deck's potential to play a lot of cards onto the table. Give Fastred the keys so he can pay for the cards and events quickly. With the discount from Gríma a 2-cost card will not cause a net loss of a resource (it costs 2, Doomed 1 reduces it to 1, Keys give you a resource back). Give Fastred some Courage and a boost from Arwen and Protector of Lórien to help him defend.
Argalad gets some Mirkwood Long-knifes, and Light of Valinor. He will quest without exhausting for 2-4 and then use his ability to pseudo-quest for more and damage an enemy. A fun trick is if there is an enemy in the staging area that is 1 hit-point from death but you quested for enough that you don't need to trigger his ability. You engage this enemy, defend with Fastred and send it back to reduce your threat, and THEN use his ability to kill it.
Finally, there is one copy each of Rivendell Minstrel, A Burning Brand, and Song of Wisdom. You will be surprised how often you can hit the song/brand combo on Fastred. If you draw the minstrel you find your song, Master of the Forge can dig out the song and brand, and the abundance of card draw also facilitates the likely-hood you find them.
I think this deck could have a lot of different allies in it to work and could be used as a framework to build around. Enjoy!