Three Trials Minimum Purchase Nor Am I a Stranger

Questlogs using this decklist
Loss - The Three Trials - 1 Player - 2020-02-08
Loss - The Three Trials - 1 Player - 2020-02-07
Loss - The Three Trials - 1 Player - 2020-02-08
Fellowships using this decklist
None.
Derived from
A Rohan Deck for Dunland Trap, Minimum Purchase 18 10 7 1.0
Inspiration for
Three Trials Minimum Purchase Nor Am I a Stranger 2 0 0 2.0
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kattattack22 791

kattattack22 has a newer deck inspired by this one: Three Trials Minimum Purchase Nor Am I a Stranger

I found that playing 2 handed on this quest makes it significantly easier which is a recommendation that Vision of the Palantir recommended and I initially ignored. For a minimum purchase fellowship check this one out that beat Three Trials on the first attempt https://ringsdb.com/fellowship/view/8183.

This one is already seems better than my Spirit/Tactics minimum purchase deck (https://ringsdb.com/decklist/view/14247/ridersscoutsthreetrialsminimumpurchase-1.0) for The Three Trials after one play.

Steward goes on Aragorn given the prevalence of Leadership cards. Horn if you don't get Steward can go on him as well. Eomer is a good second horn target if Steward is in play. Spirit is used rarely so Eowyn does not need acceleration.

Aragorn's ability means that can quest with him if necessary and have him ready for combat.

Orthanc Guard can block Spirits of the Wild and the Raven Guardian more than once typically. Helpful for building your board state.

Don't underestimate Sneak Attack + Beorn to taking down the Guardians.

Try to use Gandalf to lower threat or draw cards. While The Galadhrim's Greeting and Valiant Sacrifice are in the deck, managing threat and getting cards can be difficult especially if you play the long game by slow rolling the Trial of Intuition.

Location control isn't very strong with only Snowbourn Scout. Be sure to travel and quest enough to keep from being location locked.

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