|Card draw simulator|
Odds: 0% – 0% – 0% more
|Fellowships using this decklist|
|None. Self-made deck here.|
Some Sort 1564
And now at last it comes. You will give me the Ring freely! In place of the Dark Lord you will set up a Queen. And I shall not be dark, but beautiful and terrible as the Morning and the Night! Fair as the Sea and the Sun and the Snow upon the Mountain! Dreadful as the Storm and the Lightning! Stronger than the foundations of the earth. All shall love me and despair!
I've always liked how well Galadriel worked with the Hobbits in the card game. I don't know if she was specifically designed that way, or if it was just a happy accident, but she really does pair beautifully.
The Spirit Hobbits, as a faction, are all about dropping threat and drawing cards at the same time. Galadriel's ability lets you drop threat and draw a card at the same time. The Hobbits, in general, have a sub-theme of quest control; cards like Hobbit Pony and Elevenses that let you add and remove Willpower to the quest even after staging. Galadriel's signature attachment, Nenya, allows you to add her Willpower to the quest after staging.
What do you do with all that extra threat? Frodo can turn it into extra defensive buffer, or else Galadriel can grab a Palantir and use it to check out what's coming down the pike. (Despite being a 1-of, Palantir is really, really good once you're set up. It's only a 1-of because by the time you're set up, you'll have so much draw in place you will have probably found it already.)
There are a few "unthematic" inclusions- Celduin Traveler and Ithilien Lookout are just too good to pass up in a deck that will spend most of the game in secrecy, and everyone knows all about Ally Arwen. If you'd rather make it all about the Lady and the Hobbits, ditch them for some Handmaidens, Brandybucks, or extra copies of Bilbo Baggins and Sam Gamgee.
Any spirit deck is going to have decent willpower, and Frodo has you good and covered defensively. How good and covered? With Arwen, a couple Spare Hoods and Cloaks, and a Fast Hitch or two, he's able to defend anywhere on the board at four defense a pop, even before he triggers his ability.
Your attack power might be a little bit iffy for solo play. Mostly you'll be relying on your Ithilien Lookouts, Wandering Tooks, and Samwise to kill stuff. Don't forget that Sam Gamgee is a viable target for Fast Hitch, though!
With as much time as you'll be spending in secrecy, you'd think Resourceful would be a no-brainer, but the deck's cost curve is unbelievably low. 12 cards play for free and 23 only cost one resource. That leaves just twelve cards that cost 2 and three that cost 3, (The Galadhrim's Greeting). You should easily be able to keep up even with the Galadriel-enhanced card draw-- two to three cards a round at a minimum. Not counting multiple copies of uniques, you should be able to play the entire deck for just 47 resources.
As for the other Spirit Secrecy cards, Out of Sight and O Elbereth! Gilthonial! can both be really useful in quests with lots of low-engagement enemies. The latter only nukes one, but it's cheaper. The former can hold off a lot of enemies at once, but with your mediocre attack power, it's really just kicking the can down the road. I'd be more likely to slot in O Elbereth, of the two. I'd be even more likely still to try to avoid quests with low-engagement enemies, or to pair with another combat-focused deck to take care of them for me.
Speaking of sideboards, why is that Ring of Barahir there? Well, between the Mirror, Ring, and Palantir, it's essentially a 1-cost Citadel Plate. Granted, a 1-cost Citadel Plate that goes on a character that can't defend, but in quests with archery it can turn Galadriel into a pretty decent soak. Or you can always use her as an additional target for undefended attacks.