Nurn needs Nori

Questlogs using this decklist
None.
Fellowships using this decklist
None.
Derived from
None. Self-made deck here.
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

beorn7 52

This deck can beat The Fortress of Nurn solo. Not consistently, of course, more like one out of five, but at least it's possible…

The basic idea is to turn your empty deck into an advantage with Nori. Among the six cards of your starting hand plus the three remaining in your initial deck (remember that (MotK) Firyal counts against the 50 cards allowed), you ideally want to find the following:

The ideal flow is to Sneak Attack Gandalf, reducing threat, then let Nori kill an enemy, recursing Sneak Attack into your empty deck, draw it next turn, rinse and repeat until your threat is sufficiently low (15 or so) and your other cards are all set up, hopefully allowing you to quest through the first castle side quest. Once you got that far, you are probably out of the woods.

The required turtling is one of the easier parts of the contraption because the encounter deck helpfully throws fat locations and even some non-castle side quests at you.

The heroes are all chosen to work out of the box (and of course there needs to be and to make the above work):

Attachments go all on Grimbeorn the Old (except Celebrían's Stone on (MotK) Firyal). This protects against The Dark Lord's Reach because Grimbeorn the Old is rarely exhausted during questing.

The heroes already have seven different traits, so The Free Peoples is easy to pull off (and really helpful to push through a castle side quest).

2 comments

Jan 31, 2021 Emmental 407

iirc the Messenger of the King setup happens after the scenario setup. So you have to pray that Firyal is one of the 4 cards left in your deck...

Jan 31, 2021 beorn7 52

I think that's coming from a rule question Caleb answered on the community forum.

I should have added a disclaimer that I believe that Caleb gave this rule clarification being unaware of the consequences. I see it as an informal statement that doesn't have the status of an official errata. As long as no errata is published by FFG, I go with the printed rules. They read: "If a player card with Setup instructions is in a player’s deck at the beginning of a game, that player searches his deck for that card and follows its instructions before drawing his first hand." (The Black Riders rulebook. Emphasis is mine.) Now you might argue a contract is never in your deck, but in terms of official rules and errata, that's the closest what we have. (And yes, this interpretation requires an errata of The Grey Wanderer for guarded cards, but that's still less invasive than inventing a whole new timing rule for contracts.)

Of course, everyone is free to play this game as they see fit. For example, I take the liberty to assume that the quoted rule also applies to female and non-binary players.