The Long Dark Solo Progression

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Copterman 1027

DECK NAME - Dark Friends

https://youtu.be/W23gCzTsg1U

OVERVIEW - This quest is sort of the Hills of Emyn Muil of the Dwarrowdelf Cycle. It's just tedious. The Locate Tests are exasperating, especially if you have Lost Effects in play. So I figure the best way to win The Long Dark is to 1) never quest unsuccessfully and 2) have so many cards in your hand that you never fail a Locate Test. This deck wins handily in 6-8 rounds every time (won it in 4 in the recording linked above).

HEROES

STRATEGY

  • SETUP - just look for a good opening hand
  • FIRST ROUND - it's important to get an ally who could chump if needed out in round one; Henamarth Riversong is the best option; try to keep a resource on Beravor so she can potentially play Steward of Gondor in round 2
  • CARD DRAW - Beravor, Bilbo and Gléowine; Gandalf is actually used to for his damage option
  • THREAT REDUCTION - 3X Elrond's Counsel
  • COMBAT - you can use Forest Snare on all but Great-Cave Troll or you can kill enemies with Gandalf
  • LOCATE TESTS - you'll have plenty of cards in hand to discard for Locate Tests; 3X Erebor Hammersmith are great for recovering cards from your discard pile to use in another Locate Test
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