This deck is designed with newer players in mind, and is part of a series of decks that can be contructed using cards from only the Revised Core Set and one other purchase: The Wilds of Rhovanion.
This deck has a relatively low cost curve, with costs loaded more into the and spheres. This is less of a concern in this deck however, because Bard son of Brand can pay for Item attachments of any sphere, and King of Dale provides not only a way to sidestep the sphere requirements for allies but also provides a discount on their cost, flattening that cost curve for you. Between Beravor, Brand son of Bain’s abilities to generate card draw and Gléowine thrown in for good measure, you won’t have a problem with having a full hand each turn, so much so that we’ve put a copy of Will of the West in there to keep our deck’s engine going for a bit longer.
Brand is the lynchpin of this entire deck, especially once you get King of Dale on him. Every Dale ally with an attachment gets an additional point of thanks to his ability, and we’ve already considered the card draw above. It may take a turn or two to get its feet under the table, so to speak, until you get a couple of attachment on whomever has King of Dale and can start getting allies in for lower costs, then playing attachments on them. It doesn’t matter so much which attachment goes on which ally initially, just as long as they are getting their boost from Brand son of Bain and can activate their special abilities. At first it won’t matter if your North Realm Lookout has a Hauberk of Mail or a Bow of Yew, he will still be questing for 3 without exhausting. Once you get out your Long Lake Traders, you can start shuffling your attachments round from one ally to the other and ideally give your lookout a Map of Rhovanion, your Warrior of Dales get Bow of Yew while Redwater Sentry gets Hauberk of Mail.
Once you start getting your allies up and running, this deck will find its feet relatively quickly. With the correct attachments, your Lookouts each quest for 3 and put a point of progress on the active location; your Warriors each have Ranged, attack for 3 and deal 1 point of damage to the defending character; and your Sentries each have Sentinel, 4 and 4 . These are Hero-level stats and abilities on allies. Don’t forget to use Grim Resolveif things ever get desperate, Traffic from Dale will make sure you can always afford it.
For more decks that can be built with only the Revised Core Set and one additional purchase, check out this article on Vision of the Palantir here: https://visionofthepalantir.com/2023/01/13/ten-decks-for-new-players/