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Owen Richards 7
My first attempt at an entirely custom deck.
The deck's primary aim is to have control over enemies in the staging area and enemies engaged, while being able to move them around as needed.
Amarthiul usually ends up defending (especially if you can attach a Blood of Numenor to him), while Dunhere is free to attack (boosted with either of the tactics attachments).
Glorfindel is usually the chief quester, but can also get involved in the fighting when needed.
I've found that the deck can sometimes be a bit slow to get going, so I'd usually mulligan for a Light of Valinor to keep things moving and get that free Glorfindel questing. Mirkwood Explorer can also be extremely helpful for location control and questability.
If you get lucky, The Galadhrim's Greeting and Dwarven Tomb can be a deadly combo to bring your threat right down to secrecy levels. Any Steward of Gondor's usually fall on the Spirit hero.
Keen to hear thoughts and suggestions to improve this deck.
5 comments |
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Jul 25, 2024 |
Aug 03, 2024@diamondore12 thanks for the feedback! Love these suggestions - improvements on the cards I have in there without changing the deck loads. I’ll give them a go. |
Aug 04, 2024where is Asfaloth ? autoinclude with Glorfindel u can replace Strength of Will |
Aug 08, 2024Thanks for the feedback I'll let |
Aug 08, 2024Thanks for the feedback I'll let you know how I get on ⚔️ |
I spent like 30 min coming up with ideas and writing a long winded and wordy essay and ringsdb logged me out and deleted my work so short version it is. Armored Destrier for Amarthiúl. Elrond's Counsel as a cheaper threat reduction (or both it and The Galadhrim's Greeting to put those "sneaky" hobbits to shame). Celebrían's Stone to replace Dúnedain Quest. Maybe drop Strength of Will and Song of Battle as they don't seem super necessary. Some form of card draw besides Gléowine would be nice and maybe a few more allies. Solid deck, nice job! Love seeing Glorfindel usage and Dúnhere decks are always fun.