|Questlogs using this decklist|
|The Black Serpent - 1 Player - 2019-04-21|
|The Caves of Nibin-Dûm - 1 Player - 2019-04-22|
|Fellowships using this decklist|
|Starter for Dale (Single Core + Wilds of Rhovanion)||96||74||12||1.0|
|Card draw simulator|
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Mr. Underhill 2822
This is the deck I played against Mount Gundabad alongside Joseph's Harad deck.
AKA, God Mode.
Once you have three Guardians and three North Realm Lookout on the table, you can quest for 27 without exhausting any characters. You can then use Spare Hood and Cloak to ready Guardians for attack and defence as needed. There is not much that can stop you once you have this board state, so the fun of this deck lies in building up the guardians while trying to avoid whatever the encounter deck throws at you.
The main weakness of the deck is that you can sometimes draw too many attachments without any allies to play them on. In this situation you just have to keep digging with Beravor until you find what you need.
Some notes on this build:
- I ran Captain's Wisdom because Joseph was using Steward of Gondor, and I've been impressed with this card so far. You can draw with Beravor in the Resource phase to figure out whether to play the Wisdom, and it's a nice little kick start for Bard son of Brand that often results in an attachment or ally hitting the board one turn earlier.
- I threw in a copy of the Redwater Sentry and the Descendant of Girion before the game. I was very happy with the Sentry as an extra defender but I was less impressed with the Descendant, so I probably wouldn't bother with him again in this deck.