Merry and the Ents

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ashkevron 34

v3.

  1. By the time I have 2 green resources to cast The Dam Bursts - it's too late and not needed.

  2. Halfling Determination is very rarely an option that I have, as I'd preer to just get another ent in

  3. Song of Wisdom has not shown up reliably, so has been swapped out

  4. The Player Side quests are clutch.

    So we took the deck for a test run with Battle of the Five Armies (as you do). Here are things that I learned:

  5. Use Bilbo's resource to cast Treebeard, if you have it.

  6. If not, use Bilbo's resource to hunt for Arkenstone. Bring that in on Pippin. This way, you can cast maybe a Warden of Healing, a Booming Ent turn 1, and Fast Hitch. Yes, you go up in threat, but let's be honest - it's the Battle.

  7. Have your partner cast some Self Preservation on Quickbeam. You will need it.

  8. Threat in the early game in exchange for more ents is definitely going to save you.

Any other advice?

I wanted to make a thematic deck: you know, when Merry and Pippin find themselves with the Ents Quickbeam in this case

The strategy I'm going with is:

~ Mulligan for Treebeard and a red 2-cost ent in opening hand.

~ Turn 1: cast red 2-cost ent. Save the green resources. Quest Pippin and Quickbeam. If necessary, damage Quickbeam to ready him for the next phases.

~ Turn 2: cast Treebeard so he can start collecting resources. Use Daeron's Runes, Entmoot to get more Ents into hand.

Any advice is welcome.

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