Stopping Seastan's Boromir

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emorlecallor 1277

Seastan THINKS he's got the game mastered. And, to be perfectly honest, he probably does.

But you can at least slow him down a bit, right? I mean, at least his most powerful deck deserves a scenario it can lose to every now and then.

So this deck is that "scenario." It is designed to dismantle the best deck ever: Seastan's Boromir. That's a hard task, but there are ways of going about it.

The first card to exploit is Ancient Mathom. By using Follow Me!, you can snatch three cards from him just before quest resolution. Alternatively, you can let him get the three cards, and then pull off the best Griefing combo ever: Erestor+Desperate Alliance.

SO perfect. Essentially: "This round, I don't discard my hand to Erestor. You do, though. Have fun!" If you're really feeling malicious, you can play Dwarven Tomb and do it all over again next round. Wait until the end of combat to use the Tomb, though; you want him taken by surprise, ideally having drawn a good chunk of cards just trying to restock. Then, BAM!

But it doesn't stop there. See, Seastan loves his Blood/Fire combo that makes Boromir into a beast. But why does he need Blood of NĂºmenor when he has a perfectly good Gondorian Shield sitting in his deck? Exactly. He doesn't. So discard that to Power of Orthanc. And get rid of his Light of Valinor for good measure and play your copy on Arwen. Miner of the Iron Hills and Elrond can also help remove his conditions.

But say that Seastan gets through you dumping his hand and is content to just let Boromir sit on his stack of resources and play with Gondorian Fire. Which he is perfectly capable of doing, by the way. Well, in that case we go over to another combo: Song of Kings with Parting Gifts. Play the Song on Boromir, then use Parting Gifts and move all the resources to Arwen, giving you a lot of resources to use and forcing him to wait a few turns to restock.

If all else fails, you can try the last resort method and attempt to threat him out. There are plenty of Doomed cards in the deck, along with Wandering Took, that will let you do this. But as I said, this is a last resort because he has a good bit of threat reduction in his deck and he has to be pretty high up if you're going to kill him with threat. But it's worth a shot.

As for the rest of the deck, The Galadhrim's Greeting is there to make sure you don't kill yourself with threat, and Silver Harp can save cards from Erestor. Elven-light gives you something to draw with and pitch to Arwen at the same time. Warden of Healing is included because Seastan probably won't heal you very much, and Will of the West is in for standard Erestor purposes. As a side note, using Arwen hero blocks Seastan from using the ally version.

I only have two final things to say. First of all, Seastan, I respect you very much. Your awe-inspiring deckbuilding has inspired me to look at new cards in different ways and think and make decks differently, and for that you have my gratitude. I just like playing the kind of decks Brandon makes a lot, and this seemed like a good opportunity :).

Secondly, I would like to see Brandon play this while Seastan plays his Boromir deck on a future COTR Twitch. Just a humble request from a small community member, speaking to the giants of COTR, yet one I hope you will heed.

Enjoy the deck!

7 comments

Jun 27, 2016 Seastan 44441

Haha, that Follow Me trick is pretty clever. This would put an end to my deck pretty quick, although not as effective as putting down a deck with Leadership Boromir first!

P.S. the Erestor+Desperate Alliance combo doesn't work :P

Jun 27, 2016 zachm 49

Jun 27, 2016 emorlecallor 1277

@Seastan Thank you for your kind words! Yes, Boromir would definitely ruin your deck, but there's always the chance you might be faster on the button and get your deck loaded first, at which point my deck is the one getting screwed :).

I'm curious as to why Desperate Alliance- Erestor doesn't work. The end of the refresh phase is the end of the round, so provided I am first player I should be able to use simultaneous effect resolution to determine that Erestor's effect resolves first. Since he is under your control, his "discard all cards in YOUR hand" clause would trigger, and then I get him back after that. Unless there's something I'm missing (which is probably true) or some anti-grief ruling I'm missing (which is also probably the case), or you're just joking (which probably isn't the case). If it really doesn't work, I will just have to put in Mariner's Compass to switch partially Asfalothed locations with new ones.

Jun 27, 2016 Seastan 44441

End of the Refresh Phase comes before End of the Round (https://community.fantasyflightgames.com/topic/180523-end-of-refresh-phase-vs-end-of-round/?p=1664215)

The Compass trick works though!

Jun 27, 2016 emorlecallor 1277

I see the second of my three guesses was closest. It was worth a shot, though. All peoples reading this decklist please ignore the end of the fourth paragraph and the fifth paragraph, and consider copies of Desperate Alliance just Mariner's Compasses in disguise.

Thank you for informing me!

Jun 28, 2016 slothgodfather 45

Really amusing deck. The condition control is a solid touch. Does Parting Gift work for resources on heroes that aren't yours?

Jun 28, 2016 emorlecallor 1277

@slothgodfather Thank you!

Yes. The text reads: "Action: Move any number of resource tokens from a hero's resource pool to any other hero's resource pool." Even if you are moving someone else's resources you are still in control of whose resources get moved where, and how many are transferred. I guess FFG thought that people would be nice and ask before they took 20+ resources off of a hero. Oh well. Guess that didn't happen.