Ride to Bruin

Questlogs using this decklist
Win - The Dead Marshes - Nightmare - 3 Players - 2021-11-20
Fellowships using this decklist
None.
Derived from
None. Self-made deck here.
Inspiration for
None yet.
Card draw simulator
Odds: 0% – 0% – 0% more
The gameplay simulator is an experimental feature and is currently only available for those that support RingsDB development on Patreon.
Gameplay simulator
Round
0
Threat
0
Hand
In Play
Deck
Discard Pile

Beorn 10020

You can find the article for this deck on the Hall of Beorn blog.

13 comments

Mar 26, 2021 Truck 974

Scene 1: Location: Mordor

Messenger: Lord, the Riders of Rohan have come to Mordor.

Sauron: Hmmph. Squash them.

Messenger: They're riding giant bears

Sauron turns his Eye to his gates. He sees King Thengel riding Beorn and Thengel's son Théoden riding Beorn's son Grimbeorn.

Sauron summons The Mouth of Sauron. In around ten minutes The Mouth of Sauron rides out and declares Sauron's surrender.

Scene 2: Location: Rivendell

The White Council is gathered. Saruman is strangely huddled in a corner of the room, seemingly hunched over something. The Council tries their best not to think he is a creep.

Elrond: The threat of Sauron has grown greater. We must attack Mordor.

Galadriel: With what force? We do not have an army capable of overthrowing him. Attack would be folly.

Gandalf: We could take the Ring that the Hobbit Frodo Baggins has and sneak in to Mordor and then throw it into Mount Doom. Maybe that would do something.

Elrond: That will never work.

The Council hears a wail from Saruman's corner of the room. Galadriel, Elrond and Gandalf walk over. They find Saruman weeping over a Palantir.

They look into the Palantir and see the hosts of Mordor bowing down to Thengel riding Beorn.

Saruman, in a high, shrill voice: "I was supposed to overthrow Sauron and take over Middle-Earth! Not Thengel! That young lad Gríma clearly wasn't doing his job well!"

The Council lock up the clearly deranged Saruman, and then go to Thengel and Beorn's celebratory feast, at the Hall of Beorn, which is now located in Edoras.

Mar 26, 2021 nelloianiro 827

oh man! I literally made a deck exactly like this earlier today, i haven't published it yet.

Mar 26, 2021 AlasForCeleborn 389

Have you encountered any resource smoothing troubles? I'm guessing that The Last Alliance helps keep your bears cheap, but Grimbeorn the Old still needs plenty of honey to fuel that (stupidly good) Response. Also, how's threat? Morwen Steelsheen looks stupidly good for maintaining your threat, but does she work like that in practice?

Other than that, this looks like as much fun as a barrel of honey and half-a-dozen bears. I can just imagine the sheer joy of going "I have Beorning Skin-changer in play. I discard him to get Beorn into play from hand and trigger Thengel to get Giant Bear in play. I just turned 2 resources into 11." This deck really looks like the kind where no game plays the same; some games you go full-on bear cavalry, others you play a Rohan deck with some Beorning tech thrown in. Aside from the pain of shuffling so much, this deck looks like it would be a blast to play. Only change I would make is SOMEHOW getting Prince Imrahil in here for maximum "search for an ally and put them into play"-ness, but that's just wishful thinking.

Mar 26, 2021 Beorn 10020

I wish there was some way to fit Prince Imrahil into this deck, however the contract precludes him. He will certainly be a powerhouse in Rohan + Gondor versions of The Last Alliance.

As for Grimbeorn, he is much more paws off in this deck. Unlike every other deck I've built around him, he doesn't need to use his ability. In earlier versions I had some attachments for him, but I quickly realized that they diluted the deck and detracted from the main ally mustering theme. His ability is a nice to have, and in the middle game there is a good chance you will have some Tactics resources to spare (assuming you are able to use trickery to get your Beorning allies into play). At that point, he can easily help out with combat. When this deck is running at full speed, you should not actually need his ability, as Beorn and an army of Giant Bears can help mop up enemies.

Morwen is a nice option for healing him, if you do use him in combat. If you want to emphasize him more in your particular build. Just be warned that the more attachment slots you dedicate to a Voltron Grimbeorn theme, the less consistent you will make all of your mustering/sacrifice triggers.

Mar 26, 2021 GreenWizard 235

@Truck hilarious

Mar 27, 2021 doomguard 1105

i think Morwen Steelsheen is not allowed (contract), neither rohan nor beorning.

Mar 27, 2021 doomguard 1105

i am blind she has rohan, delete that post plz.......

Mar 27, 2021 Beorn 10020

She has the Rohan, Gondor, and Noble traits. She is definitely allowed in this deck.

Mar 27, 2021 kypatzer 59

I just played this vs Escape from Umbar. It was really fun, so many interesting interactions! Congratulations AleP for some great new content, and great job deck building Beorn!

Mar 27, 2021 Beorn 10020

Nice! I’m glad that it worked well for you. Escape from Umbar is one of my favorite quests to use for testing out new decks.

Mar 28, 2021 tmotylik 20

I played this deck and it is very fun, indeed. Thanks to @Beorn. This contract + mechanics ( ideas in Beorns deck) work very well with Outlands trait (Hirluin and his cohort).

Apr 07, 2021 jigmelingpa 4

Fantastic deck. Good to see a deck that promotes the Rohan right to bear arms!

Jul 13, 2021 Jelius 90

I love this! I hope there's an alt art bear calvary deck in in the future!!