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general.kenobi 16
The Rohan-Gondor orc-cleansing family business runs quite efficiently with this deck which also happens to be fun to play. Lothíriel has a straightforward synergy with her husband and her father, the deck revolves around this tactic.
The deck has proven its value and versatility against a number of scenarios:
- Conflict at the Carrock 2/2
- A Shadow of the Past 1/2 (extremely unlucky first round)
- Flight to the Ford 3/3
- Into the Pit 3/4
- The Seventh Level 2/2
The ally line-up has plenty of candidates to accompany the gondorian father-daugther questing duo via the ability of Lothíriel. This triggers Éomer and Prince Imrahil making the latter available for defending and the former for dispatching the enemies. The deck is able to quest and handle the fighting fairly reliably with an adequate starting hand even on the first round.
It is essential that the heroes have a continuous supply of cards, not just for the additional questing allies but also for the attachments to power up the two fighters.
The number 1 card is Horn of the Mark which might provide plus one card per round. Rationally it won't let you draw every round but is's still the most consistent drawing in the deck.
Foe-hammer can also be the kickstart of the engine, seeing it in the opening hand with a weapon (preferably with War Axe) should be enough resaon not to mulligan.
In most cases the defensive tools are required for Prince Imrahil to fend off the badies reliably, Gondorian Shield is the best for this purpose.
Speaking of the attachments, the entirely buffed up Éomer can swing for atleast nine, with the help of Rohan Warhorse doing it twice per round. Golden Belt necessary to have three restricted slots, in which the Valiant Sword can provide an additional point of attack above threat 40. Considering the presence of Dúnedain Mark and Dúnedain Warning the two noble heroes can be decisive even early on.
Although bouncing the allies in and out is the main theme, in case of resource glut most of them can find their ways to the board for a longer period. A shining example is Arwen Undómiel who is a welcome addition to the field, because of her help with defending. Envoy of Pelargir also turned up frequently as a "paid ally", balancing out the resources proved to be helpful in the second half of the scenarios, but early on she can mean a small boost for resource acceleration when entering via the Princess.
The biggest weakness of the deck is losing any of the heroes, as it shuts down the entire synergy and that can result in a defeat. The card draw can be problematic just as flying away with the threat. To counter this the deck features the oldest trick in the book, Sneak Attack and Gandalf can solve both of these issues. Adding Ancient Mathom and/or another copy of Angbor the Fearless could help the deck.
I would also like to point out how begginer friendly the (main part of the) deck is, apart from a few allies (which can be easily substituted) the cards are available in the two starter decks. The main exception as lacking card is Golden Belt, which might prove to be a challenge to acquire. Considering its added value as buffing the attacker further and its help with consistency (having less dead cards in hand) the absence of it requires balancing with more events and less attachments.