Mono Leadership Perilous Voyage ConOTR22

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Mono Leadership Perilous Voyage ConOTR22 5 0 4 1.0
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Splice 475

Wanted to attempt a perilous voyage deck and figured why not Gondor! This is mono leadership to help deal with some of the multi-sphere hate in the Heirs of Numenor cycle. You mulligan to try to get Steward of Gondor and then you will be pretty well off drawing 3 cards a turn between with Ingold and the contract. In my test games I just ran up my threat with Ingold, which by time i got to elimination level was at a decent board state and could just push through to the end.

Cards like Diligent Noble and We Are Not Idle are mainly there for cycling through the large deck size but Diligent Noblegoes on Ingold to enable the Shining Shield and Valiant Sword to power them up once the contract flips. Those attachments also help with the battle/siege questing of the cycle.

Updated to include Sneak Attack Gandalf for some bomb power and a few more allies in Rammas Lookout Rammas Sentry from ALeP to bring up the ally count so A Very Good Tale has more chances to hit.

3 comments

Sep 09, 2022 BlackArrow 315

I think Reinforcements would be a good addition, especially multiplayer. I would also cut Rune-master. I know it's good with Dúnedain Remedy, but Dúnedain Warning and/or Armored Destrierwould be better defensive options for Denethor.

Sep 09, 2022 Splice 475

Don't know how I missed Reinforcements! I don't play leadership that much so that's a good find! Thanks @BlackArrow

Sep 09, 2022 NERD 808

If you are playing multiplayer, Strength of Arms seems like it should be at 3x. I would also include Wealth of Adventure to find Visionary Leadership, Prepare for Battle, and Send for Aid. Also consider 1x Warden of Healing; he could be played with Herald of Anórien or A Very Good Tale.