Questlogs using this decklist | |
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Passage Through Mirkwood - 1 Player - 2023-12-03 | |
The Oath - 1 Player - 2023-12-03 |
Fellowships using this decklist | |
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None. |
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None. Self-made deck here. |
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Wisdom and Wizardy Upgrade | 2 | 0 | 0 | 3.0 |
Wisdom and Wizardy Fellowship 2.0 | 0 | 0 | 0 | 1.0 |
Wisdom and Wizardy enhanced – Fellowship of the Ring Saga | 1 | 1 | 3 | 1.0 |
DS (SAGA 01) - DECK 02, Wisdom and Wizardy | 0 | 0 | 0 | 1.0 |
DC (SAGA 01.1) - Gandalf, The Gray | 0 | 0 | 0 | 1.0 |
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TheChad 13782
This is the piloting instructions from the Fellowship of the Ring saga expansion rule book:
Gandalf the Wandering Wizard is renowned for his vast knowledge and powerful sorcery. The Servant of the Secret Fire can vanquish foes with ease. He's the heart and soul of this deck and is extremely proficient at questing, attacking, and defending.
Wizard Pipe, which can be found with Bilbo Baggins, is integral to getting the most out of Gandalf's ability to play the top card of your deck. Since Gandalf's ability can be used once per phase, putting an event on top of your deck allows you to use his amazing ability multiple times each round.
In addition to Wizard Pipe, Galadriel can find other important attachments you'll want to put on Gandalf, such as his Gandalf's Staff and all copies of Unexpected Courage. Wizard Pipe can set up powerful combinations, such as putting a card with a high cost (Grim Resolve) on top of your deck, then playing Flame of Anor to ready Gandalf and give him +5 for the phase. For each Unexpected Courage on him, he can ready an d then attack for 8 damage!
Éowyn is a very efficient at questing,* and is a great hero to play Celebrían's Stone on. This deck has several cards that you only need a single copy of in play, and Éowyn gives you a use for the extra copies by discarding them with her ability.
*that is what is says lol.
I added Hobbit Pipe to the sideboard because when playing the Fellowship it is a good card to play across the table. You might also consider adding another copy or two of The Galadhrim's Greeting since threat reduction would be nice and it is a good target for Flame of Anor.
We tried playing the first quest with the suggested decks and did well! However, the player controlling this deck seemed to have way too many events. Maybe it was just a bad shuffle, but would a few more Allies and Attachments benefit this deck?